Folder Structure
# UE5 Essentials Template Content Map
Content/
└─ KSynTemplate/ ← Just Ship It (all assets)
├─ Audio/ SFX, mixes, cues, MetaSounds, settings
│ └─ Music/ Demo tracks (license included)
├─ BFL/ Blueprint Function Libraries (statics)
├─ BPI/ Blueprint Interfaces (decoupling)
├─ Core/
│ └─ Input/
│ └─ Actions/ IA_Accept, IA_Cancel, IA_Pause
├─ Enum/ Shared enums (menus, states, options)
├─ Demo/
│ └─ Epic/
│ ├─ Mannequins/ Meshes, skeletons, animations
│ ├─ SoundWaves/
│ └─ UIMaterialLab/ UI material functions
└─ UI/
├─ Audio_UI/ UI SFX for widgets & styles
│ └─ Epic/ Engine-provided audio
├─ Input/ UI nav/input, glyph routing, focus rules
├─ MaterialLibrary_UI/ UI materials & textures (themes, masks)
│ └─ Controllers/
│ └─ Xelu/ Controller glyphs (Xbox/PS/Switch/KBM)
├─ Styles/ Common UI styles (fonts, colors, spacing)
├─ UI_Core/ Core UI utilities/assets
└─ Widgets/
├─ Elements/ Buttons, sliders, progress bars, etc.
└─ Panels/ Screens & sub-panels (stackable)
└─ Splash/ Loading & boot screens
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